Faizal Azman

04 / case study 01

Quizzo

Role
Lead Fullstack Engineer
Team
Freelance
Year
2024
1,000
players per live game
54
production iOS screens
14
core application flows

the problem

Live classroom quizzes require perfectly synchronized state across dozens of devices on spotty school Wi-Fi. The requirement was a fully functional iOS app that felt tactile and playful, without dropping connections during critical game moments.

the approach

Engineered a production-ready iOS application featuring 54 distinct screens and 14 complete flows. Built robust live lobbies to support up to 1,000 concurrent players per game, handling complex real-time interactions like spatial drop-pins, interactive polling, and live leaderboards.